Showing posts with label ARmedia Plugin. Show all posts
Showing posts with label ARmedia Plugin. Show all posts

Friday, November 22, 2013

3D Adrian

I've finally finished modelling Adrian in 3D, but I did not refer to the previous tutorial that I've posted because I realized that they are modelling a more realistic model whereas Adrian is very stylized and of different proportions.

So, I started a new file from scratch and here it is!








Because this is a humanoid character, I've asked Mr.Kim on how to properly animate Adrian. He said that I need to add the spines for him and that will take some time, so he said he'll show me how to do it. And for the eyes, I left that part because I wasn't sure how am I gonna animate it to blink if I build the sockets (based on the tutorial video I watched). Mr.Kim said that since this is a stylized character, I don't need to make the eye sockets, but put a button-shaped polygon for it. 

So once we get the spines done, we can animate it with the other objects and hopefully, completed in time! :D Amirah is still animating the letter 'Adrian' and 'Aeroplane' and that would be it for letter 'A'! 



Monday, October 14, 2013

Using ARmedia

I've been searching for tutorials online for ARmedia and so far, there weren't many tutorial videos available on Youtube besides the ones that we've posted on earlier posts.

But I've manage to find a couple of videos that displays how ARmedia works on iOS and Android.
For iOS

  
For Android


I've also managed to find another video that shows how ARmedia supports animation, although the animation was done with Autodesk 3ds Max instead of Autodesk Maya.
ARmedia supports basic animations or 3ds Max.  

And on their official forum, they have several methods on overcoming some of ARmedia's limitation when using Maya. 

For instance, ARPlugin only supports several materials which are; Lambert, Blinn and Phong. Any other materials would be displayed as a grey Lambert. And as for the animations, they do not support animation systems that uses Motion Path or Constraint. Instead, they offered a solution by using a Bake Simulation technique that is available in Maya itself. 


Angie. 

Monday, September 23, 2013

ARmedia Test

I managed to download ARmedia plugin for Maya few weeks ago but when I tried to look for online video references, there weren't many for me to refer to. Most of them were only showing the finished product and projected them from their webcam with the printed marker.

Luckily, I manage to find an installation and user guide that was released by the company themselves.
http://www.inglobetechnologies.com/en/new_products/arplugin_maya/download/_current_/UsersGuideWin.pdf

I've tested out with Maya, with a model that we got from Mr.Kim from our previous semester, and a default marker that the plugin has provided. And it seems to be working fine! I've tried using my own marker before this, but I're not sure why it doesn't work.

Nevertheless, we're still trying to find out on how to publish the file, because the file that we exported was in an .armedia format.

Once we manage to figure that out, we'll post the outcomes here!

-Angie-


Monday, September 9, 2013

Technical Part

Initially, both of us agreed that we want to implement 3D into the gameplay, so that we could add some realism into it. Hence, we've decided to use Maya as our main tool for the animation. For that, we found a plugin for Maya by Inglobe Technologies called the ARmedia Plugin.

It enables users to visualize their 3D models using Augmented Reality directly in the real physical space which surrounds them. In a very precise sense, 3D models can be visualized out of the digital workspace directly on users' desktop, by connecting a simple webcam and by printing a suitable code. 
- Inglobe Technologies, 2013. 
Taken from http://www.inglobetechnologies.com/en/new_products/arplugin_su/info.php.


Features that are included in this plugins are ;
1) Marker generator
2) Real-time lights and shadows
3) Real-time sections
4) Animations
5) Layer management
6) Soundtracks
7) Antialiasing
8) Exporter for the AR player (standalone and iOs)

After exporting the final outcome, any files that are created by this plugin can be viewed by anyone with their AR-media Player. 

Here are some videos that are uploaded by users who've tried out the plugin. 


- Angie-