Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Friday, November 22, 2013

3D Adrian

I've finally finished modelling Adrian in 3D, but I did not refer to the previous tutorial that I've posted because I realized that they are modelling a more realistic model whereas Adrian is very stylized and of different proportions.

So, I started a new file from scratch and here it is!








Because this is a humanoid character, I've asked Mr.Kim on how to properly animate Adrian. He said that I need to add the spines for him and that will take some time, so he said he'll show me how to do it. And for the eyes, I left that part because I wasn't sure how am I gonna animate it to blink if I build the sockets (based on the tutorial video I watched). Mr.Kim said that since this is a stylized character, I don't need to make the eye sockets, but put a button-shaped polygon for it. 

So once we get the spines done, we can animate it with the other objects and hopefully, completed in time! :D Amirah is still animating the letter 'Adrian' and 'Aeroplane' and that would be it for letter 'A'! 



Friday, November 15, 2013

Samples of Lower Third

We're having abit of issues with the lower third, as Mr.Muzamir noticed that right now, the transition of the letters looks like it is typed out from a typewriter. So, he gave a suggestion that we animate the letters to make it look like it is being written, in a way that would help the children to learn how to write properly as well.

But now that we are doing a 3D model, we're having some issues because we don't know how to make that kind of animation on Maya. I found other samples of lower thirds that in a way, does not look like a typewriter but still has an educating factor to it.


Winnie the Pooh
The animation of the honey pot is synced with the syllables of the letters.

What we have in mind is that, when the letters appears on the AR, there will be a little solid (maybe a little ball) that bounces across the letters similarly like the one shown by Winnie the Pooh. 







Bringing Adrian to 3D

Following our previous tutorial with Mr.Muzamir, he suggested us to model Adrian in 3D instead.

I've never actually tried modelling a character before (I'm okay with objects, but not an actual finished 3D character), so I went to Youtube and look for a video tutorial.



Since Adrian is of a chibi proportion, I had to be specific and look for a chibi modelling tutorial :D

And here's what I've done so far!


I'm not exactly finished with the tutorial, I've only done the topology of the head. Now I need to import an image of Adrian so I can tweak it as close as how Adrian originally looks like.

Stay tuned!